An Untitled Story/Walkthrough (Targeted)

From IndieFAQs

(Redirected from Targeted Untitled)
Jump to: navigation, search
Mirrored from http://helixc.net/index.php/topic,4727.0.html on 24th Jan '08 by Terry.
This version may be modified from the original version, to reflect changes or updates in newer versions of the game or for clarification.

Full guide for An Untitled Story (all hearts, flowers, abilities, etc.) by Targeted « on: January 19, 2008, 01:18:00 PM »

Hope you like it!

This is a complete guide for An Untitled Story. General tips, heart locations, ability locations, flower locations, tips on some of the harder bosses. Don’t read it unless you are stuck and want a full answer! I’ve even included a suggestion of what order to do the areas in (although I wouldn’t recommend referring to that unless you’re desperate – exploration is what makes the game fun!).

I did not include any tips for particularly difficult platforming sections, because the tip there is pretty much always "keep trying."

NOTE: All locations are given relative to the save point I think you’ll be coming from when getting that heart/ability. It’s always listed left/right first, then up/down. It has nothing to do with what direction you actually go to reach that screen.

While I’ve run the game on three different difficulties, I made this guide while doing a Simple runthrough (for speed). So please let me know if I have forgotten any areas where there are extra heart gates on higher difficulties, or differences in boss fights (or any other errors).

If you don't have v1.10 or higher, you can't visit StrangeCastle, UnderTomb, hearts 91-95 or the third Toughness upgrade.

Contents

GENERAL TIPS

  • To get back to the Grotto save point from Deepdive, shoot ice at fish to turn them into platforms you can jump on.
  • To get to Skysand, jump left from the top of Nightclimb. Shoot ice at the flame to freeze it, then shoot again to break it. Go two screens left to see the save point, but you can’t get to it. Go back to another save point and teleport there.
  • If you’re having trouble with the treasure box puzzles, remember that they all have more than one solution, and generally there is an easy way to do it if you’re willing to fiddle with the blocks and do it the long way.
  • To get to Cloudrun, go two screens down from the left Farfall save point, stick slide to the balloons, and use them to get to the left passage. Drop down. When you see a cloud on the right side, go towards the cloud.
  • To get to Mountside, go to the warp cave one screen to the right and one screen up from the first save point in the Grotto. Go into the second warp.
  • To get to the Dark Grotto, go two screens to the right and two screens up from the first Grotto save point, or two screens down from the first Curtain save point. Notice that under the awning some of the ground looks cracked. Dive bomb it.
  • To get to the upper part of Nightwalk, go to the second save point in The Curtain. Jump off of the left side and keep holding left. Eventually you’ll see it; it’s seven screens down and six screens to the left.
  • To start the Ghostly Flower quest, go five screens left of the upper save point in Nightwalk. Over on the left wall, there are some invisible blocks to stand on if you jump up. Keep climbing, it’s six screens up. Talk to the man.
  • Red/Blue button puzzle six screens to the right and one screen up from the second Icecastle save point: First hit the left button to make the blocks blue. Then the middle button to make them red. Then the top middle button to make them blue. Get on the blue blocks and walk right through a secret passage. You can figure it out from there I hope!
  • Keep Going? JumpBox? Video games?: Go one screen to the left and one screen down from the first Sky Town save point. Go to the bottom and then go left one screen. You can buy a house by talking to this guy. Then go back, up, and to the left again. You can buy furnishings for your house. Keep buying things until the arcade machines and the “unusable machine” show up. Those are your video games. Buy them, then go down to your house to use them. You get a heart for beating the high score. Buying the other items gives you nothing except novelty value, even if you buy them all.
  • Only want vague hints for the hearts so you can figure them out for yourself? Go to the rightmost Skylands save point (one screen to the right and three screens down from the fourth Icecastle save point) and talk to the glowing ball. It will give you cryptic hints for a fee.
  • Tired of looking all birdy? Go one screen right and three screens down from the left Skylands save point (or one screen left and seven screens down from the fourth Icecastle save point) for a costume shop. You can look like an egg again, like Ogmo from the Jumper series, or like a ninja.
  • To get to StrangeCastle, go one screen right and one screen down from the lower save point of FarFall. Do not go through the teleport. Keep going right and you will go through an invisible passageway to StrangeCastle.
  • To get to UnderTomb, go three screens right of the LongBeach save point. Near the right of the screen keep divebombing in random places and you will uncover the passage to UnderTomb. Fall down the passageway.

AREA ORDER

There is a lot of leeway in terms of what order things are done in, but I personally find that this is the easiest order for a 100% run (not including heart order):

  • Nightwalk: Jump Upgrade 1
  • Grotto: GrottoRed
  • Double Jump
  • Deeptower: DeepCannon
  • Shoot Fire
  • Coldkeep: Jump Upgrade 2
  • Skytown: Energy Jump 1
  • Long Shots
  • Double Jump Upgrade 1
  • Teleport
  • Stonecastle: Jump Upgrade 3
  • StoneHead
  • Coldkeep: ColdBlob
  • Sticking
  • Nightclimb: NightSpirit
  • Ducking
  • Nightwalk: Hatch
  • Grotto: GrottoEye
  • Deepdive: Shoot Ice
  • Air Upgrade 1
  • Skysand: Stick Slide
  • Firecage: Double Jump Upgrade 2
  • Magnetism
  • FireMachine
  • Energy Jump 2
  • Mountside: Toughness
  • Skysand: SkyMummy
  • Farfall: FarBall
  • StrangeCastle: Toughness
  • Cloudrun: Fluffy
  • Stonecastle: StoneEye
  • Deepdive: Air Upgrade 2
  • Blancland: BlancBlock
  • Deepdive: DeepDragon
  • UnderTomb
  • Dark Grotto: DarkRed
  • The Curtain: TheNinja
  • Nightwalk: Toughness
  • Begin Ghostly Flower quest
  • Icecastle: IceBall
  • Blackcastle
  • Final Climb: BlackNinja
  • FINAL BOSS

ABILITIES

  • Jump Upgrade 1: Nightwalk

One screen to the right of the first save point in Nightwalk. Plain sight.

  • Jump Upgrade 2: Coldkeep

Two screens to the left and one screen up from the first save point in Nightwalk. On the screen where you fought DeepCannon, look at the wall on the left side. Some of the wall patterns look like arrows. Jump there for a secret passage.

  • Jump Upgrade 3: Stonecastle

One screen to the right of the first save point in Stonecastle. Navigate the maze without taking any damage to open the heart gate.

  • Energy Jump 1: Sky Town

Two screens to the left of the first save point in Nightwalk. Press ACTION to talk to the clerk. This is the cheaper blue orb.

  • Lucky Pots: Farfall

One screen to the right and six screens down from the first save point in Stonecastle. After breaking the bridge, fall to the right and navigate the obstacles without taking any damage (remember to press up when jumping off of energy or an enemy!). Open the heart gate and get the blue orb.

  • Double Jump: Grotto

Four screens to the right of the first save point in Nightwalk. Go one screen left after beating GrottoRed.

  • Double Jump Upgrade 1: Sky Town

Two screens to the right and one screen down from the first save point in Sky Town. Drop down from the screen with the invisible pathway and fall to the right. Go through the obstacles.

  • Double Jump Upgrade 2: Firecage

Two screens up from the first save point in Firecage. Go one screen to the right and two screens up from the save point, then use stick slide to go across the ceiling. Pay the man, and get your upgrade!

  • Ducking: Nightclimb

One screen up from the second save point in Nightclimb. Plain sight.

  • Sticking: ColdKeep

Two screens to the left and two screens up from the first save point in Nightwalk. In plain sight after beating ColdBlob.

  • Stick Slide: Skysand

Right next to the first save point in Skysand. To access this save point, first visit the screen, then go to another save point and teleport there.

  • Teleport: Sky Town

One screen to the right and two screens down of the first save point in Sky Town. Drop down from the screen with the invisible pathway.

  • Dive Bomb: Stonecastle

Three screens to the right of the first save point in Stonecastle. Go right one screen from the StoneHead.

  • Shoot Fire: DeepTower

One screen to the left and one screen up from the first save point in Nightwalk. Jump over the spikes after beating DeepCannon.

  • Long Shots: Sky Town

Two screens to the left of the first save point in Nightwalk. Press ACTION to talk to the clerk. This is the more expensive blue orb.

  • Energy Jump 2: Firecage

Five screens to the right and one screen up from the first save point in Firecage. After defeating FireMachine, go up one screen.

  • Hatch: Nightwalk

Two screens to the right and one screen up from the first save point in Nightwalk. Two screens to the right of the save point, duck in front of the bird statue. Then climb the clear platforms.

  • Air Upgrade 1: Deepdive

Five screens down from the first save point in the Grotto. Shoot ice at the bottom fish to turn it into a platform and jump to the blue orb.

  • Air Upgrade 2: Deepdive

Three screens to the left and six screens down from the first save point in the Grotto. Jump onto the wreckage, and look for a piece that seems out of place to jump up into.

  • Magnetism: Bonus

One screen to the left and one screen up from the first save point in Firecage. Jump up and to the left from the save point for a secret passage. Talk to the man and pay him 50 crystals. Dive bomb the correct box and get the blue orb.

  • Shoot Ice: Deepdive

One screen to the right and five screens down from the first save point in the Grotto. Use the bubble to jump up to the blue orb.

  • Toughness: Mountside

Five screens to the right of the first Mountside save point. Navigate the obstacles without taking any damage to open the heart gate and get the blue orb (no gate on Simple)

  • Toughness: Deeptower

Six screens to the left of the upper Nightwalk save point. Navigate the obstacles without taking any damage to open the heart gate and get the blue orb.

  • Toughness: StrangeCastle

On the same screen as the save point in StrangeCastle is the upgrade. Navigate the 3 screens to get to it. NOTE: Unlike the other toughness upgrades, this one doesn't have a heart gate.

HEARTS

  • Heart 1: Deeptower

One screen to the left of the first save point in Nightwalk. Plain sight. You'll need jump upgrades or the Stickslide ability if you want to get this heart without taking any damage.

  • Heart 2: Coldkeep

Two screens to the left of the first save point in Nightwalk. Plain sight. Go up one screen from the heart, and jump from the snow to the branch.

  • Heart 3: Nightwalk

Two screens to the right of the first save point in Nightwalk. Shoot fire at the lanterns to the left and right of the stone.

  • Heart 4: Sky Town

One screen down from the first save point in Sky Town. Drop down from the screen with the invisible pathway and fall to the left. Heart in plain sight.

  • Heart 5: Nightclimb

One screen to the right and one screen up from the first save point in Nightclimb. Plain sight.

  • Heart 6: Nightclimb

Two screens up from the first save point in Nightclimb. Get past the crushers to the cannons. Get on top of the top cannon and walk right for a secret passage.

  • Heart 7: Grotto

Six screens to the right of the first save point in Nightclimb. Once you have double jump upgraded, return to the room with GrottoRed. Drop to the room and double-jump to the dark part of the wall, which is a secret passage. The heart is partially obscured on the next screen.

  • Heart 8: Nightclimb

In plain sight next to the second save point in Nightclimb.

  • Heart 9: Skytown

In plain sight next to the first save point in Skytown. Drop down from Skysand or jump left from the top of Nightclimb to get to it.

  • Heart 10: Sky Town

Two screens to the left of the first save point in Nightwalk. Use the red energy to jump to the heart.

  • Heart 11: Sky Town

Three screens to the left of the first save point in Skytown. Drop off the edge and hit the yellow energy to reach the heart.

  • Heart 12: Sky Town

Two screens to the left of the first save point in Sky Town. Press ACTION to talk to the clerk. This is the cheapest heart.

  • Heart 13: Sky Town

Two screens to the left of the first save point in Sky Town. Press ACTION to talk to the clerk. This is the second-cheapest heart.

  • Heart 14: Sky Town

Two screens to the left of the first save point in Sky Town. Press ACTION to talk to the clerk. This is the third-cheapest heart.

  • Heart 15: Sky Town

Two screens to the left of the first save point in Sky Town. Press ACTION to talk to the clerk. This is the second most expensive heart.

  • Heart 16: Sky Town

Two screens to the left of the first save point in Sky Town. Press ACTION to talk to the clerk. This is the most expensive heart.

  • Heart 17: Nightwalk

One screen to the left and one screen up from the first save point in Nightwalk. Use the red energy and clear platforms to climb to the heart.

  • Heart 18: Farfall

Two screens to the left and two screens up from the first save point in Stonecastle. Jump on all three flying monsters and the heart will appear at the bottom of the screen.

  • Heart 19: Stonecastle

One screen to the right of the first save point in Stonecastle. From the save point in Stonecastle, use the red energy to jump up, then go right, then drop down. Go left and drop down. Go right for a secret passage.

  • Heart 20: Nightwalk

One screen to the right of the first save point in Nightwalk. Use the dive bomb ability on the rightmost grass rectangle.

  • Heart 21: Farfall

Five screens down from the first save point in Stonecastle. After breaking the bridge, fall to the right. Navigate the obstacles without getting hurt, and hit the yellow energy. Behind a heart gate is the heart.

  • Heart 22: Farfall

One screen to the right and six screens down from the first save point in Stonecastle. After breaking the bridge, fall to the right. Navigate the obstacles, and at the bottom is a heart.

  • Heart 23: Firecage

Three screens to the right and two screens down from the first save point in the Grotto. Pass all the obstacles without taking any damage to open the heart gate.

  • Heart 24: Firecage

Four screens to the right and two screens down from the first save point in the Grotto. Shoot the crushers to time them correctly so you don’t have to take any damage (if desired).

  • Heart 25: Firecage

Right next to the first save point in Firecage. Jump up and to the right from the save point to find a secret passage.

  • Heart 26: Nightclimb

One screen up from the second save point in Nightclimb. After hatching, duck between the two stones and the heart will appear.

  • Heart 27: Firecage

Three screens to the right and one screen up from the first save point in Firecage. Pass all the obstacles, and after the room with the conveyer belts and lasers is this heart. You will need all the jump and double jump upgrades to reach this heart.

  • Heart 28: Firecage

Three screens to the right and one screen up from the first save point in Firecage. Pass all the obstacles without taking any damage, and after the room with the conveyer belts and lasers is this heart behind a heart gate. TIP: To pass the room with lasers without taking any damage, try landing after each of the last four lasers instead of taking them all with one jump + double jump. I find it easier this way.

  • Heart 29: Firecage

Next to the second save point in Firecage. Use stick slide to go along the ceiling, then double jump and stick slide again.

  • Heart 30: Farfall

Four screens down from the left save point in Farfall. Use the balloons to get to the right side of the screen, and pop the balloon with the exclamation mark on it. The heart will appear.

  • Heart 31: The Bottom

Eight screens down from the left save point in Farfall. Two screens down from that save point, stick slide to the balloons, and use them to get to the left passage. Drop down. Keep falling until you see the heart.

  • Heart 32: Coldkeep

Two screens to the right of the first save point in Sky Town. Get next to the bottommost cannon and shoot ice at it, then shoot it again or wait for it to break. Drop down under it for a secret passage.

  • Heart 33: Stonecastle

One screen to the right and two screens up from the first save point in Stonecastle. Avoid the flames to get the heart.

  • Heart 34: Farfall

One screen below the left save point in Farfall, there are five balloons in a circle. Pop (by jumping on or shooting) the top one first, then pop the rest counterclockwise. The heart will appear in the middle of the circle.

  • Heart 35: Bonus

One screen to the left and one screen up from the first save point in Firecage. Jump up and to the left from the save point for a secret passage. Talk to the man and pay him 50 crystals. Dive bomb the correct box and get the heart.

  • Heart 36: Deepdive

One screen to the right and four screens down from the first save point in the Grotto. Shoot ice at the fish to make it a platform to jump to the heart.

  • Heart 37: Skysand

Two screens to the right and two screens up from the first save point in Skysand. Navigate the obstacles without taking any damage to open the heart gate.

  • Heart 38: Skysand

On the screen with the second save point in Skysand. From the save point, go all the way to the top and fall left. There is a secret passage in the ground next to the statue.

  • Heart 39: Skysand

One screen to the right and two screens up from the second save point in Skysand. Drop from the above platform, then double-jump to the yellow energy to get the heart.

  • Heart 40: Skysand

One screen to the right and two screens up from the second save point in Skysand. Navigate the obstacles without taking any damage to open the heart gate.

  • Heart 41: Cloudrun

Two screens to the right of the first save point in Cloudrun. Jump towards the heart, and double-jump to stick to the bottom of the cloud. Drop down to the heart and fall to The Bottom.

  • Heart 42: Cloudrun

Right above the second save point of Cloudrun.

  • Heart 43: Cloudrun

Three screens to the right of the third save point of Cloudrun. After getting the gold orb, jump one screen to the right to get the heart.

  • Heart 44: Deepdive

Three screens to the left and six screens down from the first save point in the Grotto. In plain view.

  • Heart 45: Deepdive

Three screens down from the first save point in the Grotto. In plain sight as soon as you enter Deepdive.

  • Heart 46: Nightwalk

Two screens to the right of the first save point in Nightwalk. Plain sight.

  • Heart 47: Farfall

Two screens to the left of the first save point in Stonecastle. Press ACTION to open the treasure chest. Solve the puzzle.

  • Heart 48: Skysand

Two screens to the right of the second save point in Skysand. Climb to the top of Skysand and fall to the right. Press ACTION to open the treasure chest. Solve the puzzle.

  • Heart 49: Deepdive

Three screens to the left and six screens down from the first save point in the Grotto. Press ACTION to open the treasure chest. Solve the puzzle.

  • Heart 50: Nightclimb

Three screens down from the second save point on Nightclimb. Drop down from where you fought the NightSpirit and just keep falling to the right until you land on a branch. Open the treasure chest and solve the puzzle.

  • Heart 51: Deepdive

Two screens to the right and six screens down from the first save point in the Grotto. Get in to the ship by jumping on the top.

  • Heart 52: Sky Town

Two screens to the left and one screen down from the first Sky Town save point. Once you’ve bought the game (see “General Tips”) beat the high score in Astrocrash

  • Heart 53: Grotto

Two screens down from the first save point in the Grotto. Appears after beating GrottoEye.

  • Heart 54: Dark Grotto

Next to the top save point in Dark Grotto. Use the yellow energy.

  • Heart 55: Dark Grotto

One screen to the right and one screen down from the top save point in Dark Grotto. From the entrance of this screen, jump up to see the entrance to the passageway. Follow it for the heart.

  • Heart 56: Dark Grotto

One screen to the right and two screens down from the top Dark Grotto save point. Once you’ve beaten the DarkRed, relight the torches and the heart will appear. Use the energy to reach it.

  • Heart 57: Highlands

One screen to the left and one screen down from the first Curtain save point. Jump off to the left and drop onto the small platform.

  • Heart 58: Nightwalk

Five screens to the left of the upper save point in Nightwalk. Plain view.

  • Heart 59: The Curtain

One screen to the right and two screens up from the first Curtain save point, after the floating cannon, notice that some of the ground has a rectangle under it. Dive bomb there.

  • Heart 60: Nightwalk

Three screens to the left of the upper save point in Nightwalk. Take damage by stepping on the barbed grass or freeze the crusher to jump to the top part of the structure with four crushers underneath. Open the treasure chest and solve the puzzle.

  • Heart 61: The Curtain

Two screens to the left and two screens down from the second Curtain save point. Drop down until you see this screen with four flying enemies. Jump on the bottom one first and make your way to the top. Once all four are gone, the heart will appear.

  • Heart 62: Sky Town

Two screens to the left and one screen down from the first Sky Town save point. Once you’ve bought the game (see “General Tips”) beat the high score in JumpBox

  • Heart 63: Sky Town

Two screens to the left and one screen down from the first Sky Town save point. Once you’ve bought the game (see “General Tips”) beat the high score in Keep Going. TIPS: This game is really easy. If you’re having trouble you probably don’t know that you can press up to jump.

  • Heart 64: Deepdive

One screen up from the first save point in Deepdive. Freeze the bottom fish and use it to jump up into the open space on the right. There’s a heart hidden there.

  • Heart 65: Deepdive

Two screens up from the first save point in Deepdive. Jump into the square in the middle from the bottom.

  • Heart 66: Icecastle

One screen to the right and two screens down from the second Curtain save point. Go into the Icecastle, and when you get to the screen, jump up to the right and stick slide across the ceiling, then drop down to the heart.

  • Heart 67: Icecastle

One screen to the right and two screens down from the second Curtain save point. Drop down the outside of the Icecastle until you see the heart near the edge. The secret passage is directly to the left of the heart.

  • Heart 68: Icecastle

One screen to the right and two screens down from the second Curtain save point. Go into the Icecastle and navigate the obstacles without taking any damage to open the heart gate.

  • Heart 69: Icecastle

Two screens to the right of the second save point in Icecastle. Jump on the snowball to get to the heart gate without taking any damage.

  • Heart 70: Icecastle

Three screens to the right and one screen up from the second save point in Icecastle. Navigate the obstacles to get to the heart gate without taking any damage. Then solve the platforming puzzle to get the heart.

  • Heart 71: Icecastle

One screen to the left and two screens up from the second save point in Icecastle. Navigate the obstacles to get to the heart gate without taking any damage.

  • Heart 72: Icecastle

Six screens to the right and two screens up from the second save point in Icecastle. Jump into the wall to find a secret passage. From that secret passage, jump up higher to find another secret passage in the wall. The heart is through there.

  • Heart 73: Staircase

Bring ten Ghostly Flowers to the man near the Staircase save point.

    • Heart 74: Staircase

Bring twenty Ghostly Flowers to the man near the Staircase save point.

  • Heart 75: Rainbowdive

Nine screens below the second Curtain save point. You need to press the red button and beat the easy score by getting enough stars.

  • Heart 76: Rainbowdive

Nine screens below the second Curtain save point. You need to press the red button and beat the hard score by getting enough stars. TIPS: Touching a star gets you 10 points, but SHOOTING one gets you 15. Shoot every star you can for extra points.

  • Heart 77: Icecastle

Four screens to the left of the fourth Icecastle save point.

  • Heart 78: Skylands

Two screens to the right and one screen down from the fourth Icecastle save point. Drop down, then jump to the right and stick slide.

  • Heart 79: Skylands

Two screens to the right and seven screens down from the second Curtain save point, or five screens to the left and four screens down from the fourth Icecastle save point. Open the treasure chest and solve the puzzle.

  • Heart 80: Skylands

Three screens to the left and three screens down from the fourth Icecastle save point. Duck between the two rocks and the heart will appear.

  • Heart 81: Skylands

Two screens down from the left Skylands save point (which is two screens to the left and four screens down from the fourth Icecastle save point) there is a balloon. Pop it, then pop the other 11 that will appear one at a time. TIP: Remember that shooting the balloons works just as well as jumping on them.

  • Heart 82: Skylands

To get to this heart, go to the warp cave one screen to the right and one screen up from the first save point in the Grotto. Go into the first warp.

  • Heart 83: Library

One screen to the left and four screens down from the second Curtain save point. Drop off the cliff to the right. When the wall on the left recedes a lot, double jump to stick onto the bottom of it. Stick slide all the way to the left and drop while holding left. There’s a secret passage here. You can also read these books for some game tips and story.

  • Heart 84: Deepdive

One screen to the right and three screens up from the first save point in Deepdive. Jump up and walk to the heart, then jump back through the spikes.

  • Heart 85: Deepdive

One screen to the right and eight screens down from the first save point in the Grotto. Use the bubbles to get the heart and get back.

  • Heart 86: Blancland

Two screens to the left of the fourth Blancland save point. Stick slide across the ceiling to get there. Shoot all the triangles and the heart will appear.

  • Heart 87: Blancland

One screen to the left of the second save point in Blancland. Shoot ice at the triangles to turn them into platforms to get the heart. If you have stick slide, you only need to shoot one to get to the ceiling to slide to the heart.

  • Heart 88: Skylands

Three screens to the right and nine screens down from the second Curtain save point, or four screens to the left and six screens down from the fourth Icecastle save point. Pay the man, get the heart.

  • Heart 89: Icecastle

Three screens to the right of the second save point in Icecastle. From the save point, go right one screen to where the yellow energy is. Notice how the spikes dip down in the middle? Go to the very right of that dip. Those spikes are fake. Fall through to a secret passage. Follow it for the heart.

  • Heart 90: Blackcastle

Somewhere in Blackcastle (I won’t mention save points because some are missing in the higher difficulties) there is a set of red and blue blocks and a button, then you go to the left to fight two triangles and flip the switch. Going back to the right, pass the red blocks, then turn back and walk underneath the red blocks to find a secret passage.

  • Heart 91: StrangeCastle

On the same screen as the save point is the heart. Navigate the obstacles without getting hurt to open the heart gate and get the heart.

  • Heart 92: SkyLands

Three screens down from the rightmost save point in SkyLands is the heart. Navigate the obstacles without getting hurt to open the heart gate and get the heart.

  • Heart 93: UnderTomb

Two screens right from the save point in UnderTomb is the heart. Take the right path without getting hurt to open the heart gate and get the heart.

  • Heart 94: UnderTomb

One screen below the save point in UnderTomb is the heart. Take the left path to get the heart.

  • Heart 95: UnderTomb

One screen below the save point in UnderTomb is the heart. Take the left path without getting hurt to open the heart gate and get the heart.

GHOSTLY FLOWERS (no particular order)

  • Flower 1: Skysand

Two screens down from the second Skysand save point. From that save point, go all the way to the top and fall left. Drop down until you reach the screen with the first Skysand save point. The flower is near the wall to the left of the save point.

  • Flower 2: Sky Town

Go right from the first Sky Town save point. It’s at the bottom of the stairs.

  • Flower 3: Nightclimb

From the second Nightclimb save point, go left and drop down. Jump to the right to get the flower.

  • Flower 4: Stonecastle

From the first Stonecastle save point, go right. It is located in the gray covering in the same room.

  • Flower 5: Cloudrun

From the first Cloudrun save point, go right.

  • Flower 6: The Bottom

From the Bottom save point, go right.

  • Flower 7: Blancland

From the first Blancland save point, go into the water and jump to see the flower, then double jump to get it. Alternatively, drop down from the third Blancland save point.

  • Flower 8: Mountside

From the first Mountside save point, drop off the left and get the flower, then jump back up.

  • Flower 9: Nightwalk

From the upper Nightwalk save point, drop off and get the flower under the platform.

  • Flower 10: Grotto

From the first Grotto save point, go left.

  • Flower 11: Nightwalk

From the first Nightwalk save point, jump up and to the left.

  • Flower 12: The Curtain

From the first Curtain save point, climb the first platform, then jump off to the left.

  • Flower 13: Dark Grotto

From the second Dark Grotto save point, jump up and to the right.

  • Flower 14: Longbeach

From the second Dark Grotto save point (or the first Deepdive save point, if you haven’t done Dark Grotto) go to the right and follow the tunnel until you are in Longbeach. Climb up the right side. From the top ledge on this screen (the screen below the Longbeach save point), double-jump up and to the left to stick slide on this ceiling until you see the flower. This can be difficult (there are two ceilings, the rightmost one won’t work) so give it a few tries. You need all the jump upgrades to do this.

  • Flower 15: Deepdive

From the first Deepdive save point, jump far up and to the far left.

  • Flower 16: Icecastle

From the first Icecastle save point, go right.

  • Flower 17: Nightwalk

Five screens to the left and four screens down from the upper Nightwalk save point. This is the nest from the beginning of the game. Jump up and to the left from the nest.

  • Flower 18: Library

One screen to the left and four screens down from the second Curtain save point. Drop off the cliff to the right. When the wall on the left recedes a lot, double jump to stick onto the bottom of it. Stick slide all the way to the left and drop while holding left. There’s a secret passage here. The flower is on the bottom floor of this screen.

  • Flower 19: Farfall

From the bottom save point of Farfall, jump up and to the right.

  • Flower 20: Blackcastle

The last flower is in the last save point in Blackcastle. Just jump up and to the right from the save point.

BOSSES (no particular order)

  • GrottoRed: Grotto

Five screens to the right of the first save point in Nightwalk. TIPS: Jump on his head, dummy.

  • DeepCannon: Deeptower

One screen to the left and one screen up from the first save point in Nightwalk. Jump to avoid the red flame, and try to hit the blue flame. Repeat until it is dead.

  • StoneHead: Stonecastle

Two screens to the right of the first save point in Stonecastle. Avoid the rocks he throws and when he smashes down, jump on his head. Repeat three more times. TIPS: There is a short break between volleys of rocks. Use that to change direction.

  • ColdBlob: Coldkeep

Two screens to the left and two screens up from the first save point in Nightwalk. Avoid him and the rocks he throws and then shoot him. Repeat two more times. Then he will stick to the ceiling and rain down rocks. Avoid these and shoot him again.

  • NightSpirit: Nightclimb

Three screens up from the first save point in Nightclimb. Avoid him and either avoid or jump on the small ghosts he lets out. When he stops on the left side of the platform, either shoot or jump on him. Repeat three more times.

  • GrottoEye: Grotto

Two screens down from the first save point in Grotto. Avoid his lasers and dive bomb him when he jumps up. Repeat two more times, then he rises out of the water. Avoid his lasers and him, and then dive bomb him when he turns yellow. TIPS: This guy is aggravating for me, as he’s hard to aim for while he’s jumping. Walk along directly above him instead of trying to judge where he will appear. This makes things easier.

  • FireMachine: Firecage

Five screens to the right of the first save point in Firecage. Avoid the rotating lasers. When red energy appears, jump up and divebomb him. TIPS: The third laser that appears can be avoided by just standing directly beneath him. The fourth that appears can be avoided by standing directly beneath him and moving a little to adjust for timing. So, try to avoid having the stray balls of fire heading straight down while in the second half of the fight.

  • SkyMummy: Skysand

One screen to the right and four screens up from the second save point in Skysand. Avoid the sword and the rocks thrown out. When the sword stops, notice that it tracks you. Make it shoot at the ghost. Repeat three more times. After winning, go one screen up to receive a gold orb. TIPS: The sword can be hard to aim, but don’t get discouraged. Rocks are fairly easy to dodge on the easier difficulties, so don’t be afraid to get in the way of the sword and take some damage if it means you’ve aimed correctly.

  • FarBall: Farfall

One screen to the right and five screens down from the left Farfall save point. Note that crossing the screen three screens below the save point is much easier with the stick slide ability. Jump on him to split him into two smaller pieces. Repeat until the pieces are small enough that they die instead of splitting (the number of times changes with difficulty level). Kill all the pieces. TIPS: Try to stay in the air. Grabbing a corner and jumping on everything that comes makes the boss easier. If you’re having trouble jumping high enough to hit him the first time without getting hurt, try sticking to the ceiling until he jumps over to you, then drop down.

  • Fluffy: Cloudrun

One screen to the right of the third Cloudrun save point. Dodge the bullets while not letting the platforms dip too low, dodge his attacks, and then jump up the rockets to hit him on the flashing light on his belly. Repeat three more times. After winning go to the right one screen to get a gold orb. TIPS: This is one of the harder bosses. It can be hard to dodge his flying at you. Try jumping to one side as he approaches, and then double-jump in the other direction at the last second. If you’re having a lot of trouble, get a lot of heart upgrades and if you can’t dodge him hit the ground first, since it deals less damage than he does and protects you for a second.

  • StoneEye: Stonecastle

Three screens to the right and one screen up from the first Stonecastle save point. Avoid the lasers and when the yellow energy appears, jump up and dive bomb the eye. Repeat three more times. TIPS: Ducking in a corner can avoid the majority of his attacks. Just be prepared to jump out of the way for the few that can hit you, or for the low spreading lasers.

  • BlancBlock: Blancland

Three screens to the right and one screen up from the third Blancland save point. He will start slamming into the walls. Avoid him. On all difficulties aside from Simple, spikes will begin to rain from the ceiling above where you are. Avoid these too. When he slides on the floor, wait until he turns white and jump on him. Repeat three more times. When you win go one screen to the left to get a gold orb.

  • DeepDragon: Deepdive

Three screens to the right and six screens down from the first save point in the Grotto. Get into the ship by jumping on top of it. Avoid his ice shots and mouth laser. When he’s not shooting, one of his sections is vulnerable. Dive bomb it. Repeat three more times. After winning, go one screen to the right to get a gold orb. TIPS: You can avoid both the ice shots and the mouth laser by jumping up to the ceiling and stick sliding all the way to the right. This makes it hard to jump to the vulnerable section in time, though, so work out the timing to get back to the ground so you can jump. Make sure to press up as you dive bomb him so you can get enough height to get back without getting hurt.

  • DarkRed: Dark Grotto

One screen to the right and two screens down from the top Dark Grotto save point. Light all four torches to get him to appear. Avoid him and his fireballs. When he charges up a big fireball, shoot ice at it to redirect it to him. Repeat three times. Depending on your difficulty, he will shoot back the fireball and you’ll need to shoot ice at it again (or a third time). Once you win, use the energy to get the gold orb. TIPS: When he shoots back the fireball at you and you need to ice it a second/third time, he needs to be standing on the far right or left and you need to be standing as far away as possible to get charge time. So, memorize the number of jumps he does after getting hit each time (he switches between an odd and even number of jumps) and make him jump to one of the outside ledges by jumping to the middle before his first jump if he’s going an even number of times.

  • TheNinja: The Curtain

Two screens to the right and five screens up from the first Curtain save point. Dodge his ninja stars. When he stops for a breather, shoot him or jump on him. Repeat three more times. When you win, go one screen to the right for a gold orb. TIPS: This guy is pretty predictable and easy, and is aggravating mostly because of the seven platforming screens to go through before getting to him each time you die. Memorize his pattern and you’re set.

  • IceBall: Icecastle

One screen to the left and one screen down from the third Icecastle save point. Dodge his thrusts and the rocks, and then jump on him when he turns red and stops. When you win go left one screen to get a gold orb.

  • BlackNinja: Final Climb

Through a warp from one screen above the final Blackcastle save point. You’ve seen this guy before. This time he aims the ninja stars at you and appears from lots of different locations. Dodge them, then shoot him when he takes a breather. TIPS: Just plain jumping over one, under the next works pretty well here. Vary it up for when he appears directly above or below you.

  • FINAL BOSS(es): Final Climb

One screen above the final Final Climb save. The boss has several stages. Stage 1: Wizard above you throwing slow-moving homing balls. Dodge these. When the wizard charges up, try to stand directly beneath him, then when he shoot move out of the way and it will reflect back up at him. Repeat a number of times depending on difficulty. Stage 2: Red energy appears and the floor goes away. Keep in the air while avoiding the rings and any bars they make. When they turn white, shoot or jump on them. The number of hits it takes depends on difficulty. Stage 3: The floor is back. A walking… thing is pacing back and forth, shooting lasers and those white balls at you. Occasionally it will open up with a sweeping laser. Dodge all this and when it stops in the middle and turns white, dive bomb it. Number of hits depends on difficulty. TIP: On easier difficulties this laser can be dodged simply by jumping over the walking thing in time. Stage 4: This stage is not in Simple. The walking thing turns into a spaceship. Dodge its stuff, hit it when it’s white, etc.. Stage 5: The spaceship is destroyed and now you have to dodge lasers, white balls, and expanding lasers for a set amount of time (depends on difficulty). When the counter runs out, you win!

Personal tools